基于区块链的毕业设计Etherworld – 以太世界
本文提供基于区块链的毕业设计国外最新区块链项目源码下载,包括solidity,eth,fabric等blockchain区块链,基于区块链的毕业设计Etherworld – 以太世界 是一篇很好的国外资料
Etherworld
Open world medieval city Builder, leveling, combat, exploring, crafting game. The player starts with nothing and has to go from rags to riches. Start off doing everything himself (gathering supplies, crafting, building). After generating wealth through resources and trade with other settlements, one can hire npc to do work for them. This truly means that one starts with nothing, and can grow to become a ruler.
Game possibilities:
- Gather resources from NPC’s, monsters, wild animals, miningdepots, trees, foraging
- Craft buildings and items
- Store items in inventories, houses or chests
- Leveling system (Crafting, Onehand, Twohand, Ranged, Woodcutting, Mining, Charisma, Influence, Foraging, Hunting, Agility, Trade)
- Combat against human npc’s, monsters and wild animals
- Autogenerated map with resources, trees, plants, towns, dungeons, caves and more
- Camera functionality (Rotating, moving, lock on to player)
- UI (Inventory, crafting, progressbar, healthbar, hungerbar, thirstbar, toolsbar, armorbar, influenceoverview (ability to see which NPC’s are hired and the trust they have for their boss)
- Ingame economy (maybe cryptocurreny support). NPC’s will trade with eachother, build buildings and do other stuff with the resources.
- NPC hiring and influence system (A system where the main player can hire other npcs to do work for them. This can be fighting in their army, work the field to gain food, or gather other resources for the main player. The NPC’s have needs too: money, food, appreciation which will impact how they see their lord)
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Etherworld
开放世界中世纪城市建造者,水平,战斗,探索,手工游戏。球员一开始什么都没有,必须从穷到富。从自己开始做每件事(收集补给、制作、建造)。在通过资源和与其他定居点的贸易创造财富后,可以雇佣npc为他们工作。这真的意味着一个人从零开始,然后成长为统治者。
游戏可能性:
- 等级系统(手工、单手、双手、远程、伐木、采矿、魅力、影响力、觅食、狩猎、敏捷、贸易)
- 与人类npc、怪物和野生动物的战斗
- 自动生成的地图,包括资源、树木、植物、城镇、地牢,caves和更多
- 相机功能(旋转、移动、锁定到玩家)
- UI(库存、制作、progressbar、healthbar、hungerbar、SitterBar、toolsbar、armorbar、influenceoverview(能够看到哪些NPC被雇佣,以及他们对老板的信任)
- Ingame economy(可能支持加密货币)。NPC将互相交易,建造建筑物和利用资源做其他事情。
- NPC雇佣和影响系统(主要玩家可以雇佣其他NPC为其工作的系统)。这可以是在他们的军队里战斗,在战场上工作以获取食物,或者为主要玩家收集其他资源。全国人大也有需要:钱、食物、赏识,这将影响他们对主的看法)
- UI (Inventory, crafting, progressbar, healthbar, hungerbar, thirstbar, toolsbar, armorbar, influenceoverview (ability to see which NPC’s are hired and the trust they have for their boss)
- Ingame economy (maybe cryptocurreny support). NPC’s will trade with eachother, build buildings and do other stuff with the resources.
- NPC hiring and influence system (A system where the main player can hire other npcs to do work for them. This can be fighting in their army, work the field to gain food, or gather other resources for the main player. The NPC’s have needs too: money, food, appreciation which will impact how they see their lord)
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